![]() ![]() A Ballista fits more to High Elve (or you use the one from the Scars of Conflict model pack). I think you should use the Ballista model hidden in the editor instead of the Night elve Glaive thrower. The Guide unit has a hero model and therefore it has hero glow and no decay animation. Then there are perks like Arcane Torrent, an AOE. Nothing more to say, I would like to rate this 4/5 and +3 REP to you! All Blood Elves get a 1 bonus to their arcane resistance regardless of class, and any spellcasters get a 1 bonus to their critical strike rating. Overall, this is a good melee map that I enjoyed. Iron Horde Naga Legion Goblins Murlocs Blood Elves i am adding more factions in and also adding in a few starcraft factions, redoing the merc camps and taverns.The next map i have in. Fix the bug about the computer cannot use High Elves race. Browse Warcraft 3: Heroes of the Storm mod for Warcraft III: Frozen Throne files to download full releases, installer, sdk, patches, mods, demos, and media. well, except for the awmill because you said it is the model's fault but how about finding a different model for it? Fix those bugs and problems that I have said about the new race, High Elves. Fill the terrain with some more doodads and also you might want also to add in each end of the river in the middle a waterfall. Improve your terrain by giving more details into it. You said that for Human it is Night Elves right? Suggestions: I noticed that when a computer uses the Human Race, they dont convert to High Elves. ![]() Good and balanced race, High Elves but noticed some bugs such as improper icons used on units, hero model used on units, Sawmill when it is build a large screen appears behind it when I upgrade it and the second skill of the Guardian doesnt seem to work because I have turned it on so it will give me HP with cost of mana but the problem is it doesnt even give me life but it stll consumes mana. WarCraft III: Nirvana - Showcase Naga Race Gameplay Warcraft 3: Nirvana Mod - (Naga) - Showcase Test Race Gameplay Warcraft 3: Nirvana Mod - (Blood Elves) - Showcase Test. Fill it with more love and maybe add some waterfalls for better results in each ends of the river in the middle. You only used few doodads to give details to the terrain but that is not enough. The 1st row should contain: - Level 1 race-unique item (like regeneration ones for human/orc, skeleton summoner for undead and eclipser for elf) - Lesser Clarity Potion - Random level 1 item (mechanical critter for human, flag of speed for orc, blight creator for undead, detect-invisibility consumable for elf) The 2nd row should contain. Terrain is good but you have problems such as empty atmoshpere. Really good and balanced race, the Nigh Elves. Area is open and perfect for any possibilites such as ambushes. The map is huge enough perfect for huge melee battle. This map has the needed resources such as: Gold Mines and Shops. Its not that flat but you have some problems such as empty atmosphere and you only used few doodads to give details to the terrain. ![]()
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